Seeing all add-on tasks in Metal Gear Solid V: The Phantom Pain. Metal Gear Solid V: The Phantom Pain (2015)

Phantom kіntsіvki the first mission for the first distribution of Metal Gear Solid V: The Phantom Pain. To complete the mission again, you are responsible for the vikonati of the sprat of other rows. After the victory, you will take away the additional reward, as well as 40,000 GMP. Completion of a skin task of another row gives a sprat point at the top rank. The mission will rise at the western-western part of Pivnichnaya Kabul in Afghanistan.

The Danish guide will help you to see all the other rows of tasks, like when you first passed the mission when you were invited. It is not so easy to complete these tasks, so you should follow our instructions and then you will see everything.

Text of the Mission

Fuck your old partner Kazuhiru Miller. Vіn buv zahopleniy radyansky soldiers and dopituєtsya at Gvandaї.

Staff with recruits / Armchairs

  • Ryativnik
  • Shvidke vyluchennya

Kazuhiri Miller's scientific knowledge was installed

From the very beginning of the mission, Ocelot instructs you and makes you discover the mission with binoculars. The village, as we joke. Wiallo, vikoristovuєmo as close as possible to binoculars, to know її. You obov'yazkovo commemorate the place, it's blimatim, designate the place before it, how to break the road.

As we get closer and closer to the village, we listen to all the instructions of Ocelot, we guide us and tell us, for this purpose, Miller’s financial position was more accurately identified (you can find it in the command headquarters - it’s the best life in the village). On the first version in which booth you can know audio cassette (Behind the Drapery), yak you need for 100% pass gri. On the upper side at the writing table you will know the information we need.

Respect: do not hurry to call on Miller, to that you may be able to viconate the deacons of other rows of missions. If you see yoga again, then you will have to re-pass this mission again, if you want to get a hundredth result.

Kazuhira Miller be in Ghwandai Take a closer look at the one you are in a prominent position, so that you can recognize all the guards with binoculars. Penetrates into the place unfailingly collapsing from wall to wall, until you get to the moon, de Trim Miller. Your distribution will be assigned to your iDroid, so everything you need will be able to reach you. Pіdbiraєmo yogo i so povіlno that quietly vyhodimo z mіsta. We fix the turntable, to evacuate it, we get to the landing site

Before that, as the mission is completed, the Skull looms behind a small paddock. Alone with other rows of goals, do not let yourself see the "Skull" corral, read about those that you can grow.

Commander evacuated from Wah Sind barracks

The commander of the barracks Vah Sind, with a red beret, commemorates the other soldiers at the outpost. The commander of the big one is staying at the barracks, but sometimes he goes out for a walk. Znahodzhennya yogo call that in the middle lie down in the hour to finish that filing of an alarm. If you don’t want to check, you will have a chance to seriously look at the leather soldier in the barracks, so as to know the one in the red beret. Let's hear yoga and take it from us to the Mother Base.

Head of vikonan taєmno view "Skulls"

Everyone thinks about those, as a viconate secretly in charge of "Skulls" we will help you. After that, as you took Miller from the base of the witches, the corner of the Skull will appear, and fog will rise in the place. Your duties must be precise and accurate, as you want to hide yourselves from them. I would strongly recommend that you look for them for additional binoculars, so you know, at the given moment you can find stench. You can hang out for a day under the bridge, just like the stench come closer, see them and take up positions on the mountain bridge. Check while the stench goes a little way up, and then try to safely make your way to the point of evacuation.

Buy unfinished diamonds from fortresses

Fortress. Diamond's skhovanka is located on the rocks with a magnificent view of the ruins.

Water tankage evacuated

Tsya vantazhivka with the necessary patrolling for us Wah Sind ta Ghwandai. The simplest way to get a vantazhivka is in the barracks of Vah Sind (it happened at the first hour of sunset, the very same wine arrived at the place in my passage, but you can still have it anyway). Water does not go beyond the borders of the base, but for an hour walk through the vbiralny to a small guard house. Screenshots show more precisely the layout of the vantage.

If you want to have some food with gris, write to us in the comments below, so don't forget to get in touch with the group.


Mission 7: Crooked Mid
Mission 8: Occupation forces
Mission 9: Help and help
Mission 10: An angel with evil wings
Mission 11: Sharpened by silence
Mission 12: Road to Hell
Mission 13: Impenetrable darkness
Mission 14: Scattered language
Mission 15: Follow the ghosts
Mission 16: Caravan of Zradniks Mission 17: Order of the Roses
Mission 18: Uzi blood
Mission 19: Following
Mission 20: Voice
Mission 21: Economics of Viysk
Mission 22: The Platform
Mission 23: Bila Mamba
Mission 24: Close Contact
Mіsіya 25: Virna the hand of the messenger
Mission 26: Watering
Mission 27: The root cause
Mission 28: Code Talker
Mission 29: Metal Archae
Mission 30: Skull
Mission 31: Sahelanthropus
Mission 33: [Autonomy] Information war
Mission 34: [Extreme] Help and help

Main task:

  • Radyansky soldier, recruited by the CIA, ceasing to come out zv'yazok. Evacuate this "mole".

New staff:

  • Alpinist
  • Fahivets z electromagnetic mines
  • Fahivets iz missile control

Addendum tasks:

This is the main task, so you see the language. The CIA agent is on and off at the desert. Yogo mіstseznahodzhennya you will be marked with a yellow marker. When approaching the specified point, you will sing, as if empty in the agent's jokes, to shoot the Walker Gear chotiri. You either liquidate these soldiers, or you sneak up unnoticed to the agent and evacuate yoga. However, be careful, you don’t have a lot of time until the moment when the soldiers of the poshukovo group show off.


From the beginning, it became clear that the CIA agent must be evacuated to the arrival of the poshukovo group, as it is made up of some Walker Gear. As soon as you get close to the desert, when you think about it, it’s time for the agent to ask. In order to get closer to the vtikach, take a pozashlyahovik from the mission, or else call it out through the pidtrimka. Shvidko lay a route along the edge of the desert, passing by the members of the walking group. As soon as you reveal an agent, evacuate Yogo to help Fulton. You can try out the search group, or else you happen to be rich all over the place, Walker Gear shards to go to the right place to go from either side.

The best option for vikonannya tsgogo zavdannya polagaє in the fact that pokat, while the search group detects a CIA agent, then the shards after all the soldiers will pick up at one point and you will not need to go to the desert after them. Just like a stench call a car for transporting a vt_kach, sleep them with a tranquilizer and evacuate.

After that, as a poshuk group to reveal an agent, one of the soldiers in viklich was a poacher for transportation to the vtikach. For a deaky hour, a poshlyahovik will come. Your task is to sleep water and evacuate yoga. Tse zavdannya can be vikonati trioma ways:

  • The first way: check until the water arrives until the vtіkacha and evacuate yoga.


  • Another way: get a stop on the way of the poshlyahovik in the palace of Lamar Haate. The road near the desert is marked by the number of types of cars. Block the road with a car, or just shoot the sniper rifle with water.
  • Third way: evacuate the agent before being revealed by the prank group. I’ve brought it to the point that the poshukov group is inexcusably shukatime, and the driver with the car is constantly standing by Lamar Haate’s palace, following orders. You will only be left with the distance to the palace of Lamar Haate and at once from the poshlyahovik to evacuate water.


  • The first battle is found in the village of Shago in the central city on the 1st version. Obov'yazkovo evacuate Yogo before the evacuation of the CIA agent, the shards after the mission will sound and the village of Shago will become inaccessible, after which you happen to go through the mission of another.


  • Another scolding is found at the palace of Lamar Haat. Vіn links in one of the vyaznits, which is known to be the life of the palace. With the order of this scolding, there are no suitable borders, so you can take care of it, no matter what.




In order to viscount the task, it is necessary to walk along the singing lancet. After that, as a poshukov group to reveal a CIA agent, there was a car that was transported to the Lamar Haate palace. Place the agent at the camera and deliver the guards. In a day's time, the radio will tell you what unknown people they ransacked the outpost and hung out right next to the palace of Lamar Haate. Let's sweat until the palace pid'їde pozashlyahovik, for some reason the water near the black balaclava. Tse i є radyansky soldier, who was planning a swing at a CIA agent. If you go to the camera before the agent, then inevitably you will fail. As soon as you get out of the car, sleep for an additional tranquilizer and evacuate.

Video of the passage to the rank "S" from the completion of the additional tasks No. 1,2,3,4,5:

Do you have problems with the evacuation of translations? Winickly problems from occupied armchair? Or maybe you have problems with the evacuation of those beasts? Abo znischennyam min, important pikhota that іnshoy? It’s not a problem, to that you can find a helper for the passage of any kind of task yourself with us and yourself in your distribution. If you have any respect, or if you know a pardon, then write it in the comments, and we will respect you!

Screenshots are indispensable! Follow for updates!

The passage of the day from the burying of the armchair

Meta date: At the skin department, you need to get an opponent’s armchair, so that you can become a god for the scientifically advanced part of your head base.

1 - Armchair occupied: "RIOTSMG"

In order to know this chair, you will have to get to the village of Vialo before us. You can look at the screenshots, which you know about three times more. Krіm tsgogo, do not forget about those who you can always feed the soldiers, as if for your pleasure they will tell you those who will need the armchair for you.

2 - Armchair occupied: "STUNARM"

You can look at the screenshots of this chair, which you know more. The plan of the power plant is also indicated there. It is enough for you that you simply rise more. There, having risen (minimum) from the trio of guards, you can calmly pick up the armchair.

3 - Seat occupancy: "IR-SENSOR"

You can make up for this chair by looking at the screenshot. If you have reached the door in the right place from the side of the sun, then you can reach the door, having seen the least opir. By the way, you will be able to make a maximum of three fighters, but for your mind, you don’t make noise. Before we speak, don't forget to play an audio cassette from an out-of-the-box tape recorder.

4 - Seat occupied: "ANTI-THEFT DEVICE"

At the camp, where you know this chair, you will get a lot of soldiers with a rating of "A +" and "A ++". It is also recommended that you try to evacuate more people. Even if you don’t want to join the fight, then just make your way carefully into the middle of the necessary mark and take a chair there. Why, give respect to those who have a great interest in the location of the patrol, so be careful. If you want to get ahead of yourself as a sniper, hurry up with a tranquilizer. І vrahuyte, that you need to immediately shoot you in the head, so that you fall asleep.

5 - Armchair occupied: "GUN-CAM DEFENDER"

The armchair, as you need, is shown on the screenshot, which is more known. Otzhe, you happen to make your way to the chair by the airport. As soon as you get to your daily needs, come in. If you are trying to trim the back of the city, then you will have to drive a maximum of three people. If you know the chair, if you know the chair, take it as soon as possible and fill it with space.

6 - Armchair occupied: "UA-DRONE"

Having left the appointed mission, you can throw the soldiers, as if it were your pleasure to tell you, de and how you need an armchair. As soon as you accept the information, the re-issue of the chair will be recognized. Having taken the chair, you can calmly get rid of the space.

Proceedings of the evacuation order

1 - Evacuation transfer - Language: Ukrainian

Your Meta: Evakuuwati, a kind of building translation of "Russian language".

If you know the zavdannya, then you will be able to understand all Russian rozmovniki, moreover, when supplementing tezh. Zavdyaks to that, when you drink some kind of full, you can find out not only about the guards, but also about the unfinished diamonds, armchairs, brown fakes and commanders (the situation will be similar when taking / ryatuvannya of other relays). For the very same reason, the translation of those translations is too expensive for the passage of that gri as a whole.

Move ahead of us to the designated point. When you arrive at the point of recognition, you can walk the houses from the door of the red color. Two soldiers (on the street) guard the night. Perekladach, at his desk, is found in the middle. Sometimes you can name your feet. Remember that clapping with a beret of a red color should not be varto. Reshta can be calmly shot down. Just as you look through the binoculars at the translation, you see it as a meta. For that matter, you can spare the funeral and take up the hoarding of the translation. As soon as you get to the new one, then you will hit us on the head in front, and then you will evacuate for the help of the Fulton installation. After the evacuation, the chief officer should be taken in by the vikonanim.

2 - Evacuation transfer - Language: Pashto

Your Meta: Evacuate the soldier

Move to a clear marker and you can easily remember the handcuff, which is lying on the ground, moreover, in sharpened two fighters. A sentry post, like a roaming there, we can accommodate six soldiers, and for the cob it’s better to rozіbratis z these thieves, like patrolling the territory, because the stench of rozashovanі vіd іnshih and z them not vinikne everyday problems. Try to get rid of the enemies in such a way that, for example, two soldiers are left behind, as if to stand by the handguard. Having driven them in, call the handcuff and at what stage of the task you will be beaten.

3 - Evacuation transfer - Mova: Afrikaans

Your Meta: Evacuate a soldier, a kind of building shift "Mova Afrikaans."

Land on your turntable at the indicated place. Let us in front of those who are on the vіdmіnu vіd plot zavdannya, here you have to independently open the map and put a definitive mark in the area, as it is marked with a blue color. Translating, which you need to take in full from that manager, will be a great fighter, like a fluke, for the hoarding of the Russian translation. There will be two soldiers in the same way, so you won’t be able to shoot the people you need.

To name "who is who", hurry up with your binoculars. As only transfers will be commemorated, two soldiers will be taken care of and the transfer will be made. Before the speech, as it happened, you drank it under the rainy weather, and the rate of your corral for evacuation is low, then it’s better not to risk it and take it to the turntables.

4 - Evacuation transfer - Mova: Kіkongo

Your Meta: Evacuate a soldier, a kind of building shift "mova Kіkongo".

Rush to the designated point. The required translations will appear as a brother. Wine restocking will be in one of the plans, yak, at your doorstep, to be found in the pivnіchno-shіdnіy part of the guard post at the station "Munko Ya Nioka". Before the speech, in the ward, where you know swearing, you can still know the armchair. So we recommend that you either neutralize or drive in all the soldiers, as they will be here, but it’s better to work after the evacuation transfer.

Prokhodzhennya zavdan z evakuatsii dosvіdchenih militsiv

Meta date: At the dermatologist, you need to evacuate the fight, which may be a valuable skill.

1 - Evacuation of the confirmed battle - 01

Having reached the key points on the map, you will immediately sway in front of you the place, which is known to be a small outpost. Return your respect to the next day, to the one who has squandered a small strimchak there. The soldier, which you need, is standing on the very top of the rock. In case of this, lie, that it is still necessary to support two great fighters. In order for your meta to be marked, just look at the place and go a troch forward. Just as a person is needed to commemorate you, then to shoot and in such a rank be deprived of commemoration.

Now let's move on to how we get to the new one. Otzhe, in the best way you will go down to the ravine below and rise to the wall, which is stitched on the opposite side. Dali need to go around everything from the left side. See you already you can prophesy a schische. Nezabar before you see a miraculous landscape on all three warriors. You can neutralize the necessary people for the help of a tranquilizer, and then shoot the guard. If you feel like it, just like you will neutralize the undesirable warriors, and your meta will be neutralized (not fatal), disable the Fulton system, so as to deliver the qiu person to the base. At what stage I will be vikonan.

2 - Evacuation of the confirmed battle - 02

In the first place, you should understand that your fighter will not be so much worse at the later stages of the fire, but it will be more effective at the early stages, which is even better. You can know yoga in the village under the name “So Vialo Kalla”. Vіne will be a whole "pack" of soldiers, so vow it. Crimea, vin is engaged in patrolling among the other soldiers. Patrolling vins including the center of the place. To recognize yoga more precisely the place of roztashuvannya, roam on the outer perimeter of such a fight and feed yoga. As a partner, take “D-Dog” rather, which will allow you to mark all fortunes on the vіdstanі. If you don't have a partner, then binoculars can help you. If you feel like it, as soon as you see it, stun you and evacuate for the help of Fulton technology.

It is recommended to neutralize the fight at the head of the hoarding, which will be given for all. With your deeds, you will be allowed to alert the soldiers, as if they know the white of the new one. Like only stink to call, you are guilty of rozіbratisya with this soldier, which is not a sniper. In case of a flurry, after neutralizing the first battle, get a sniper for an additional tranquilizer.

3 - Evacuation of the confirmed battle - 03

In addition, you will have a head meta, you can neutralize and evacuate other enemies, like matimute the same beginners: “A +” and “A ++”. If you have a fluke, as soon as you get to the point, neutralize it and evacuate it.

4 - Evacuation of the confirmed battle - 04

You can look at the screenshots that you know more about. It will be easier to know this person, but if there is a need for evacuation, then there can be a lot of complication. Your meta will be restocked for armored vehicles, as we are standing on the spot. You have to get to the point of the road, and when you get to neutralize for the help of a tranquilizer. Before the speech, you can still shoot the yoma in the chest, but be careful, shards, having rubbed it in the head, the task will be failed. Then, after that, as you neutralized your meta, put "СІ-4" on the technique and evacuate at once from the fighter. After that, just pick up and drive the technique. As long as the stench rushes to the technology, you can calmly leave the place, not caring about anyone.

5 - Evacuation of the confirmed battle - 05

Be more respectful to whomever you are, for he himself will need to shoot a target in the new lightest. Before us, mark all the fighters for additional binoculars, otherwise hurry up with a partner (bazhan "D-Dog"), so that you will mark the strength of the target. In the wake of each city, there will be high fighters and two snipers on the same rock. Nasampered, obviously, drive in snipers and only after that, start searching for the mark you need. In order to sleep everyone at the camp, hurry with tranquilizers.

6 - Evacuation of the confirmed battle - 06

You have to evacuate one of the soldiers from the army of the prophets. Change the wines at the outposts, which roztashovaniya at pivnіchno-shіdnіy parts (vіd khіdny point zv'yazku voroga). You will need to reach the blue color zone. As a best partner, take a dog. The dog will help you not only to reveal all the enemies, but also to see the necessary mark. Begin your attack more quickly from the humpback, having sniped ahead of you with snipers. Soak up the pistol, loaded with tranquilizers. Going down below, try to carefully shoot all the redundant enemies. To finish the task, you will have to evacuate the key meta.

7 - Evacuation of the confirmed battle - 07

The place, in which you can reach a cool battle with a simply majestic end of the battle, is in the western-western part of the guard post of the railway station Munko Ya Nioka. Collapse near the middle of the blue color stake (what will be on the map). You can see an armored personnel carrier there. Soldiers are standing on the sides. One of these fighters will turn out to be the coolest fighter with a great fortune. Sign yoga through your binoculars, otherwise let's kill the D-Dog partner. As soon as everyone will be marked, it will be necessary to be separated by snipers, as they will be in front of one conveyor, which, at its own side, is roaming on the hump. Get around this transport from that side, from which you know this cool battle. Sleep better yoga. Zrobivshi tse, start evacuation of equipment for the beginning, and then neutralize another fighter. Moreover, evacuate two soldiers, for the stench of two is brown. Two more fortune-tellers will be beaten a little farther away, but after the evacuation of the army, the guards will be vikonan.

8 - Evacuation of the confirmed battle - 08

Hang out next to the opposite side of the ancestral oil "Mfіnda". And it’s better to hang out there yourself, to the fact that you risk getting stuck with strong enemies, the support of which will be practically impossible. Zagalom, hanging at the ordered mist, collapse to the birthplace of naphtha, proudly vishukuyuchi I will need the meta. Check what is on the basis of you check majestic number vorogiv, so it’s better to help call the turntable. But with whom, vouch that your helicopter can shoot the key meta. So for the cob, it’s better to evacuate the goal and less than a second, call the turntable, so that a total meat grinder begins.

9 - Evacuation of the confirmed battle - 09

Your stepping stone is the vartovy tabir of Kizib (which is roztashovaniya on pivdenny descent). There you will again need to evacuate one confirmed fighter. As soon as you arrive until the next month, collapse at the pivnіchno-skhіdny straight ahead of the vart camp. Your meta will be free to block the guard posts at once from a soldier, who, with his own, holds a shield. Later, starting the operation, go around the post around the perimeter and pick out the best snipers. After that, as you neutralize all the snipers, the hour has come to sneak from the same side, where the enemies do not marvel and neutralize the skin enemy from behind. Take opponents one by one, until you destroy the need for metu and don’t evacuate її, after which you will be vikonan.

10 - Evacuation of the confirmed battle - 10

Tsya meta will be stashed in the beer-shidny part of the zanedbany village under the name "Ditad". As soon as you land in the area of ​​the blue color (which is indicated on your map), crash at the beer-streak straight ahead. Literally in a couple of meters you come across the same war post, where your meta is. Buy soldiers from this city, Crimea, there is a tank. Itself to that here it is necessary to be more protective. Do not forget for the help of binoculars to remember everyone. As soon as you need a place, you will be a vikonan, and you can run out of space.

11 - Evacuation of the confirmed battle - 11

It is necessary for us to choose a place for landing. The best place will be part of the entrance to the station "Munko Ya Nioka". If you want to hang out right at the station itself, then check it out, it will be more unsafe winding. If you are in a mood, as if only you are hanging out at the appointed place, immediately start collapsing at the pivnichno-shid straight ahead. In this order, you will reach the very station, where you will know the fight you need. Having hoarded the metu, evacuate it, and then fill it yourself.

12 - Evacuation of the confirmed battle - 12

What battle you need to evacuate already from the guard post like the Kungeng mine. Moreover, you need that vart post, which is a kind of rotting at the pivdenno-zahіdnіy part. Select the place of landing as close as possible to the next month, after which you can safely fall to the specified area. І vrahuyte, what you need fighter to change in the front-rear part of the guard post. Naturally, you should know: you will not walk alone, so for the first time we marvel at everyone through binoculars, take care of the defense and only after that take care of the key method. Evakuyuyuchi fight, the head of the vikonan will be.

13 - Evacuation of the confirmed battle - 13

You will sometimes happen to evacuate a soldier from the army of the witches. How many times to lie down already in Africa, here on the outskirts of the fort under the name "Spugmai". Before the speech, you could already know, passing through the storyline. At another retailer, you have to find a container with hot water. Have some kind of vipadka, like a partner, take “D-Dog” at once with you.

Ozhe, first for all, remember those who, just like you, land in this place, from the other side of you start smoking, so first for all, neutralize all enemies. There will be a sniper on the nearest hillock - you will be your method. Having stunned yogo, more quickly evacuate yogo and get out of the hot spot.

14 - Evacuation of the confirmed battle - 14

Get to the bottom part of the base and get there from a small "pack of enemies". The soldier, who is standing on the daha, is the same fighter, which you need for tasks. As soon as you climb up the mountain, hurry up with a twinkle with tranquilizers, so that you can neutralize the soldier on the front line and do not hit him. Having risen a little more, to show respect for two soldiers, as if they are engaged in patrols of life. You can not tidy up, but just carefully sneak around. And there, having reached the necessary mark, neutralize it, evacuate it and the task will be vikonan.

15 - Evacuation of the confirmed battle - 15

Otzye, your zupinka is attacking - like the Lufwa valley. Hanging out at the city, you will have to reach the booth under the name "Toker's Code". The necessary fighter will be the middle of the house. Zahopiti yogo go in more than two ways: 1 - vimanity; 2 - run the meat grinder. As soon as you learn your meta and evacuate її, you will be vikonan.

16 - Evacuation of the confirmed battle - 16

You can find the rest of the finished battle at the camp of the central base, which is stashed in Afghanistan. You will again have a chance to visit OKB Zero, when you have already shot the Skull, your head enemy. As soon as you get there, you will need to make your way through a couple of outposts. If you look at the right side, then no one can remember you. Your meta is the commander. To yourself, collapse without interruption to the new one. As soon as you get to something new, take out a pistol with tranquilizer charges and fire on it. Possibly, if another soldier is worth it, you can neutralize him for help with tranquilizers. If you have a fluke, having put down the need for a meta, immediately evacuate її. After a successful evacuation, turn back to your base.

The passage of the day of the evacuation of the troops

meta zavdan: It is necessary for the skin caregiver to evacuate the swearing, like a bogeyman's chomp. Є vіdomostі, scho tsey branets maє tsіnі navychki.

1 - Evacuation squad - 01

Tsgogo swearing you can know on the teren of a similar point zv'yazku. In order to find out more exact coordinates, for that mission that was assigned earlier, you will need to find one of the soldiers, as if they were on the outer side, and supplement. If anything you happen to be separated from other enemies. As far as the camp itself, then in the middle you will know only one opponent with a shield. Shooting from behind is not recommended. It is better to take a pistol from your hand, which is loaded with tranquilizers, to turn your respect and in an uplifting act to shoot like a fighter in disguise. Zrobivshi tse, you will be deprived of evakuuvati yogo and for everything.

2 - Evacuation squad - 02

Tsgogo swearing to evacuate will be problematic. In order to make it easier for the passage of this task, it is recommended that I stop the virus at the indicated place, but at night. There you will need to, as you call someone to feed, so that you can recognize the key coordinates. As soon as you take away the information you need, then we will determine the misfortune of the enemies. Razberitsa sniper with a sniper, which will be ripping up the mountains. Kill Yogo in the first black following the fact that your bag is taken, you will remember 100% and 100% pick it up through the center of the trip. If you have a fluke, as soon as you figure it out as a sniper, take care of the enemies, which are spread around the entire perimeter and evacuate the indicated meta.

3 - Evacuation squad - 03

What kind of swearing you can only know in the very depths of the appointed base. You will have a chance to rise up from the left part of the enemy. So that as soon as you get to the appointed mark, evacuate you, and you will be vikonan.

4 - Evacuation squad - 04

Maybe, one of the easiest evacuations: picking up the enemies, evacuating the mettle and ending the task.

5 - Evacuation squad - 05

The simplicity of this task lies in the fact that you can calmly shoot all the enemies for an additional sniper rifle, as it is loaded with tranquilizers, after which you can so calmly evacuate the target, and the task goes to the end.

6 - Evacuation of the Squad - 06

In this region, there were stashed 100 soldiers. Two of them will be snipers, and one of them will be raffled at the top of the watchtower - take it out first. As soon as you pick up snipers, you are guilty to push through to the mark and drive in the line of soldiers there. Moreover, you don’t pick up the sniper, but immediately collapse to the mark, then clean up all the edges quietly, so that the sniper doesn’t remember yours in any way. І to the speech, you can spare the sniper, to the one who can garniy rating. Zreshtoy, evacuate the scolding, and at the same time you can get a sniper from him.

7 - Evacuation squad - 07

Ozhe, whose handcuff you happen to shukati from the already known for the previous missions of the mist. Fortress "Spugma" will appear on the territory of the territory. If you have a partner "D-Dog", then the place of your decoration will be marked with a green color. Squabbling at one's quarters will be roztashovaniya at the pivnіchnіy part in the very ruins of the fortress. Having reached there, you should lie down on the high ground, as if it was stashed between stones. Zagalom, knowing the necessary place is not so easy. Just as you are evacuating a person, the task will be vikonan.

8 - Evacuation squad - 08

You can know one more handcuff on the plantation under the name "Bampewe". Before the speech, here it’s better not to raise alarms, more than two dozen soldiers will rush at you. To get to the point, try to trim the upper part of this camp. So you can not only get farther, but still go through a greater part of the soldiers. As soon as you get away, immediately evacuate it.

9 - Evacuation squad - 09

How many times will the handcuff lean at the small place under the name "Aabe Shifap". The ruins will show up like this. Moreover, cheat, you can land right away at the ruins. As soon as you lean on the ground, then we’ll shoot a couple of snipers in front of us, and even after that, just fix the place, where you can get together. You can call it yourself to renew your turntable, so that it will finish off the enemies that it has lost. If you feel like it, you will be left with a handcuff, evacuate yoga and fly the stars.

10 - Evacuation of the fight - 10

Hanging out next to the main part of Kabul is the main part of your key point. You can make your way to the Lamar Haate Palace. Moreover, use your hand, as a handcuff, which you need to vryatuvat, you will find not in the ruins of the palace, but in the penny part of the city. There, 3 metal cabins have been refurbished. І axis in one of these booths sit the handcuff himself. As soon as you get away, evacuate її, and you will be vikonan.

11 - Evacuation of the fight - 11

Having taken a new task, go to the point of landing, roztashovanoy in the western part of the village under the name "Masa". As soon as you will be white of the village, go through the trochs in a straight line, shards yourself there and you need to know a handcuff. The maiden appears as a guardian, and appears, that there was a small house on the dachas, beating some kind of big time, an evil wild dog. After neutralizing the dog, get on the ground and evacuate your meta.

12 - Evacuation of the fight - 12

Let's go ahead, de need to shukat the handcuff, "Point 17" will appear. This place is the industrial zone "Ngumba". Rushing to the month, it’s worthy of you to have a chance to tidy up about ten soldiers. Before the speech, you can speed up with a turntable, as if to give you a fiery podtrimka. Even if there is a strong fog on the street, then the handguard will reach the landing point. You can know the handcuff himself under the overhanging tarpaulin, so you don't miss yoga.

13 - Evacuation of the fight - 13

Your new tooth is a half-shid part of the guard post on the "Bampeve" plantation. The handkerchief at his hand is willing to be on the hump, on the high ground by the state (behind the stone). Let's encircle this, in particular, that soldiers will walk around the territory, yak basically move around in pairs, which can obviously make it easier to pass through that noiseless liquidation. As soon as you get to the handcuff, as soon as you evacuate yoga and turn back to your base.

14 - Evacuation of the fight - 14

You can reach the pivdenny part, as if the white of the mine "Kungeng" has been rolled out. You can find a handguard there, like in the front guard - under a hanging tarpaulin. As soon as you rush to the handcuff yourself to the mine, then you will get richer closer, and if you happen to be in a slump, you will have a chance to climb out of the gates and evacuate the handcuff, after which the task will be vikonan.

15 - Evacuation of the fight - 15

At this time, the handcuff should be held at the airport under the name "Nova Braga". The front of the varto will be designated as the point of landing and the best place will be a clear-cut part of the blue color zone. Hanging there, crash down to the head gate, then go through them. At the topmost booth of the airport, it will be necessary to rise to the other one on top, and then pass at the right wing. Zvіdsi you can freely reach the hangar, de y trim your meta. As soon as you dare to evacuate the goal, immediately call on yourself.

16 - Evacuation of the fight - 16

The place of landing is more likely to choose a trifle far away from the zone of blue color, so that if you fly close, you will simply be blown away by the cod. If you have a fluke, just as you lean on solid ground, crash down to the station "Munko Ya Nioka". In order to make it easier to deal with the flying machine of the enemy, call your flying machine - the helicopter. As soon as the turntable of the enemy will be broken, you can calmly kill the line of the soldiers. You can know the handguard in the middle of the budinochka, a kind of rotting on the protilezhny kіntsі tsy camp. I, before speaking, to replenish stock, do not forget to evacuate a couple of containers.

17 - Evacuation of the fight - 17

You can find a stepping handcuff in the pivdenno-shіdnіy part of the pivnіchno-shіdnіy post of the Kungeng mines. The landing place is more likely to be selected at the shidniy part in the given coordinates. Just as you are hanging out, straight into the blue color zone, de and pour it on the gates. The needed meta will be stashed in one of the days of the skele on the left side (on the plantation). Joke yoga in one of the days. Moreover, to evacuate the handcuff will be more than enough if you find close to a dozen fortune-telling fighters.

18 - Evacuation of the fight - 18

Having taken a new task, hang out at the lower part of the village "Shahra Ye". Uzdovzh skele from the left side will be roztashovanі budinki. Either in the third, or in the fourth booth, the handmaid sits. Just as you are evacuating, you can turn back at your helicopter center.

19 - Evacuation of the fight - 19

After taking the order, break it down to the brewery part of Kabul. Try to get as close as possible to OKB "Nil". In one place, in the province itself, you can find the handcuff you need. Moreover, as you only know, you will be able to fight the name and then evacuate. At the right part of the city, where there is a protilezhnoy wall, you can find chaotiri on the edge of the container, so you can evacuate it yourself. If you evacuate the remaining container, then you can climb on the new one and fly with it at the same time, so that you can turn back to the base more easily and do not pull back until the turntable landing point.

20 - Evacuation of the fight - 20

You can evacuate one more handcuff from Munko Ya Nioka station. Always choose a place for boarding (preferably here at the lower part of the railway station itself). After landing, distance yourself to the station, call your helicopter again, so that it will help you to pick up the fortune-teller technology that you fly, after which distance yourself to the point and evacuate it.

The passage of the day from the evacuation of the old hospital

Meta date: At the skin department, you need to know and evacuate the soldier who survived from the old GB (old head base). Overcome nine fates that the stench reaches to walk across the battlefield.

In the middle of the other days, є 10 unique missions, like they appeared in the wake of the soldiers, like they changed in the old team of the main hero Gri - Snake. Moreover, call on those that you don’t know the exact task, you don’t see the next task. On the day after your successful life, don't forget to come and talk from Paz. If you need a photo for your skin care worker. The photo shows Paz, you hear those who seem to you, and deprive the infirmary of the new task.

As soon as you take charge, you are asked to know the goal at the boundaries of the designated area. I ordered the metu not to be driven in, but to quietly sneak up and neutralize. You can victorious, be it as a sbroo, as if you could be tranquilizers. And more, it’s better to start pranks at the night time, so that it’s better to bring you up. Also, often cory with a cardboard box. For example, take a photo of your skin care.

1 - Evacuation of the old hospital - 01

Roztashuvannya: Pivdenno-shіdna part of Afghanistan;

Wash Vikonanny: Finish the sixth episode;

30000 GMP.

The soldier, whom you need to see, is rebuffed on the very top of the pagorba, ripped at the pivnichny gathering at the link point.

2 - Evacuation of the old hospital - 02

Roztashuvannya: Pivdenno-zahіdna part of Afghanistan;

Wash Vikonanny: Finish the eighth episode of the previous task (marvel more);

Vinagorod (Crimea photo): 60000 GMP.

You can know which battle you can see on the pivdenno-western side of the village under the name "Shago Kalla". There is nothing collapsible, except for the one that is afraid to commemorate you, then it speeds up with a dima grenade.

3 - Evacuation of the old hospital - 03

Roztashuvannya: Pivnichna part of Africa;

Wash Vikonanny: Finish the sixteenth episode and the previous task (marvel more);

Vinagorod (Crimea photo): 80000 GMP.

4 - Evacuation of the old hospital - 04

Roztashuvannya:

Wash Vikonanny: Finish the twenty episode that is ahead of the task (marvel more);

Vinagorod (Crimea photo): 90000 GMP.

Otzhe, your new zupinka - zahіd vіd airport "Nova Braga". To commemorate you already as a soldier, then win a grenade.

5 - Evacuation of the old hospital - 05

Roztashuvannya: Pivnіchno-shіdna part of Africa;

Wash Vikonanny: Finish the twenty-third episode of the previous task (marvel more);

Vinagorod (Crimea photo): 100,000 GMP.

Whose soldier you can know at the mine under the name "Kungeng". Tse fight with your own matim shield, so it will not be so easy to sleep yoga.

6 - Evacuation of the old hospital - 06

Roztashuvannya: Pivdenno-shidna part of Africa;

Wash Vikonanny:

Vinagorod (Crimea photo): 120,000 GMP.

You can find one more fight in the lower part of the station, which is called “Munko Ya Nioka”. Tsey unit matima with his own equipment, like to allow him to masquerade well. The only joy, as if there would be a coryza - coryte with an accessory of a night bachelor.

7 - Evacuation of the old hospital - 07

Roztashuvannya: Western part of Africa;

Wash Vikonanny: Finish the thirty first episode and the previous task (marvel more);

Vinagorod (Crimea photo): 140,000 GMP.

Your new zupinkka is the base of the stitching, like it's called "Yaho Obu". Having reached this place, you need to go troch below the bridge into the straight line. A soldier, whom you know, mother with his own attachment for masquerading.

8 - Evacuation of the old hospital - 08

Roztashuvannya: Hidden part of Africa;

Wash Vikonanny: Finish thirty-fifth episode that in front of the task (marvel more);

Vinagorod (Crimea photo): 180,000 GMP.

You need to get to the Lufwa valley. The soldier, who lingers here, may also wear masculine equipment, like the one ahead.

9 - Evacuation of the old hospital - 09

Roztashuvannya: Hidden part of Afghanistan;

Wash Vikonanny:

Vinagorod (Crimea photo): 200,000 GMP.

You can know the soldier on the very top of the hillock at the exit from the village under the name "Shahra Ye". Tsey fight, like a couple of the front ones, mother of attachments for masquerading. Krіm tsyogo, as a soldier to commemorate you, wins with a grenade.

10 - Evacuation of the old hospital - 10

Roztashuvannya: Pivnіchno-zahіdna part of Afghanistan;

Wash Vikonanny: Finish the thirty-eighth episode of that previous task (marvel more);

Vinagorod (Crimea photo): 300,000 GMP.

This soldier is rebuvatime among the ruins, they are called "Aabe Shifap". There is nothing foldable, except for the one that is attached to the mother for masquerading.

Passage

1 - Evacuation of a lost sheep

Your Meta: Evacuate to the vіvtsyu, yak vydbilas in his turn and now stooped at the ordered area.

You will have to take care of an unfortunate sheep, as if you were on the territory of the village of Vialo. For the cob, it is necessary to grow up with the fortune-telling fighters and only a little later to evacuate the lamb.

2 - Spawn the legendary bear

Your Meta: It is necessary to sing a unique brown bear, about which local residents fold myths. Through yoga zhahlivu force, upіymannya can be more difficult.

First, what you need to remember is that you can’t crawl on the eyes of creatures. Another thing to remember is that you won’t be able to sleep for the help of one post. Moreover, having shown it once, vedmіd, singsongly, you will be remembered and then it will be worse for you. We recommend that you stay at a long distance, get your sniper gun with tranquilizers and start smoking. Before the speech miracle idea there will be a quick airstrike with gas, what are you grabbing. If you have a vipadka, like only a wild creature in a dream, immediately evacuate її.

3 - Drink the legendary ibis

Your Meta: It is necessary to slander a unique ibis, about which mіstsevі inhabitants to create legends. Let's think that this beautiful blue color of the pir'ya guesses about the ancient Egyptian god Thoth.

As a best partner, take "D-Dog", the one that the dog will seriously help you with in the presence of a monster. Rozіbratis z ієyu creature, you can do it yourself, like a witch at the front guard. Shoot, as if you were following from a sniper rifle with tranquilizers. Let the little head of this creature - tse crying meta, eat up to it all the same is real. As the month of rotting is worth, then the birds will be better for all the rotting on the protilezhny side of the shave. You can reach the place where you can wind up the mistka, stashed on the pivnoch. It will not be easy to get rid of this bird. As soon as you cross the city, you need to go a troch forward and then go around all the rocks behind the year's arrow (to be right-handed). As soon as you are able to sleep that bird, immediately evacuate yoga.

4 - Drink the legendary jackal

Your Meta: It is necessary to slander the unique jackal, about which the inhabitants of the city see legends. Let's guess what the magic of yoga shkiri is guessing about the ancient Egyptian god Anubis.

As a partner, take the dog again more quickly, as a helper I will need a meta. As soon as you see the creature, then immediately shoot at them with sniper rifles with tranquilizers. In order for this creature to go to sleep, it would be necessary to shoot close to five times at the tulub, or once on the head. If you have a temper, as soon as you put the jackal to sleep, evacuate.

Walkthrough for the evacuation of the legendary zbroyariv

Evacuation of the first legendary zbroyar

Your Meta: It is necessary to evacuate the legendary zbroyar, with whom manruyuchi territories, conflicts arise.

The need for meta will be sorted out in sharpened three opponents. On the head of the skin opponent will be a shalom. Sholom will not be less for the one you need. It is recommended that you speed up with a grenade, as you will neutralize all for the help of electricity. As soon as you neutralize the whole group, shoot with tranquilizers according to your method, as you need for tasks, if you can calmly call on other fighters.

Evacuation of another legendary zbroyar

Your Meta: Otzhe, zbroyar, which you saw in the village of "Musa", appearing as less than a master. You need to continue your searches and know your mentor.

You are opining in Afghanistan, de check on you already new zbroyar, which instructed the one ahead. Bypass that stribayte Tudy, your meta has been de-stashed. Chilling with a pistol and tranquilizers, protect yourself at once from the key method. After all, you can evacuate the zbroyar and a couple of brown soldiers.

Evacuation of the third legendary zbroyar

Your Meta: That zbroyariv, which you knew on the central basis, so we will learn by ourselves. Follow the conflict zones in order to know and evacuate fahivts. Vtreє to you precisely already to spare.

Having taken away the zbroyar from this task, you take away with him the opportunity to improve the zbroy on your judgment and your taste. You lie virushiti pіd fort. Behind the first door there will be two great soldiers, so, having spared them, move on to the target and evacuate them.

Evacuation of containers

Your Meta: From whom it is necessary to evacuate materials, which will be necessary for the development of your head base.

Everything that you need in your factory, you only need to know a small house, a kind of dressing in the very center of the stake of blue color. The next house is worth a container. There will be a couple of guards for the container, also, having neutralized the soldiers, they will be engaged in the evacuation of the containers and on this task it will be completed.

Evacuation of a rozvіdnik

Your Meta: It is necessary to evacuate the fight from the corral of exploration, choked by the enemy.

Otzhe, now you should have the vіdshukati of an important rozvіdnik, a kind of roztashovanie here near the pivnіchnіy part of Kabul, here on the territory of the town "Ta Gwandaї Khar". The partners have the best way to take the "D-Dog". At the city, in one of the budins, sit swearing, which will be a whistle to the trumpet. If you call this person, then Hideo Kojima appears to them. If you don't have enough to evacuate yoga. For whom, simply choose between the territory of the office.

Passage of the day from the order of bidolakh

1 - Bidolakha - 01

Your Meta: To evacuate the full, like a heaped up enemy. Є vіdomostі, scho polony maє korisnі navichki.

At the first manager, you need to get to the base of the delivery of Yaho Obou and swear there. Tse zavdannya tsіkave tim, scho you can easily penetrate the middle of the outpost under the walls of budіvlі. Otvir, scho to the middle, there was a white wall, as if it was stashed in the pivnіchno-shіdnіy part. If there are soldiers, then part of the patrol is on top, and two more guard the scolding. Call the soldiers, as they protect the target, you can slip through, if the stench does not marvel at your bek. Krim tsgogo, in the middle of the cells you will not be smelled like that. And yet, at the door there are guards, so through it you can shoot at the guards.

2 - Bidolakha - 02

Your Meta: The test of evacuation of the battle was not far off, and one of Diamond Dogs' spearheads was caught. You need to vryatuvat and spivrobitnik, and scolding.

You can know Qiu people in the same place, de vie knew "Sting" by storyline games. If there are enemies, then you can practically evacuate them, since the skin of them can have a high rating. Like a partner, like a better way to take a dog. Vaughn is dear to them, not only to see the numbers, but to hawkatima, to them themselves, foraging the enemies.

3 - Bidolakha - 03

What kind of swearing you can know on the spot who has found a booth, what kind of distribution on the other side of the airfield (just opposite the central terminal). As soon as the handcuff will be evacuated, you can calmly fill up the space.

4 - Bidolakha - 04

Selecting a new task, move the marker to the blue color. Move the marker of troch at the pivdeno-proximal direction. The valley of Lufva will appear as a mist of the river. You happen to vryatuvati two polonenikh. Rush forward to the Toker Code booth. Rush down to that step, until you find the first scolding in one of the plans. First of all, evacuate yoga, neutralize all the guards in the beginning. Krіm tsgogo, vіd tsоgo swearing you know, de і de vie you can know another handcuff. Get to the appointed booth, go around the perimeter of the booth behind the year's arrow and then climb higher - uphill. At this place, not far from the waterfall, here on the ledge sit another handcuff.

5 - Bidolakha - 05

Having chosen a new task, try to move the yakomoga closer to the OKB "Nil". You have an important job to do - you need to break through to the end of the base. Krim tsgogo, there will also be two assistants. In front of the remaining gate (from the right side), be respectful, because there is a handguard sitting here. How to evacuate you already in the know. After the evacuation of the first handguard, turn back to the gate and drive in the remaining gates. Having driven the guards, you can calmly evacuate another guard. The handguard is seated in front of the right side.

Passage of the task of zі nischennya important fіho

Meta date: It is necessary for the skin caregiver to have an important pihot. Fighters, with yakim to fight, they can defend themselves effectively.

1 - An important lure - 01

Otzhe, in the first task, you need to drive in two soldiers, as if they will be dressed in armor. Without any practical help, you can kill them for an additional rocket launcher, otherwise I’ll add another vibukhovo zbroї/attachment. You can try sneaking up on them from behind. Tsili will be tashed at the guard post of the Lamar Haate palace, like tashing at the beer night. Krіm tsgogo, vrahuyte, scho bіla soldiers could be a red blizzard. If you shoot at the same red blizzard, then you will become a vibukh, which will kill all your enemies.

2 - An important lure - 02

Hang out at the pivnіchnіy part of Kabul. You will lean in the pіvdenno-shіdnіy part of the vart post of the base of the post of Yaho Obu. Two keys, as you need, will be passed over to the left-handed camp. The stench collapses on the hillock along the way. As if you are a miracle shooter, then you can, for the help of one rocket launcher, hit two key targets. As soon as the driving was successful, you can deprive yourself of the space.

3 - An important lure - 03

Having chosen the next task, hang the yakomog closer to the designated area on the map. You are guilty of rozіbratisya with the enemy's important infantry. Won was stashed at the lower part of the wart post of the ruins of "Aabe Shifap".

4 - An important lure - 04

Having taken the devil's task, collapse to the appointed month. Your zupinka is a village under the name "Shahra Ye". You will have to neutralize three soldiers, as if they will be dressed in armor. What to work with them - kill chi evakuuvati - virishuvati less for you.

5 - An important lure - 05

The key buildings of this plant will be at the guard post of the village under the name "Ditadі" (pivot side). How many times will you have a chance to fight with chotirma fighters. Yak zavzhdi, the skin will be afraid of clothes at the armour. Do not forget about those who are skinned from such soldiers even more than a garni of newcomers, that’s the best way to evacuate them to the base, but to you.

6 - An important lure - 06

You may know a “package” of important stuff, as it was scattered here at the similarly guarded post near the airport “Nova Braga”. There will be four enemies. One of these cool fighters is sitting on cherry - remember. As a matter of fact, we are greedy for usunennia with a rocket launcher, otherwise it’s quiet and unmemorable for evacuation.

7 - An important lure - 07

After the capture of the head of the guard, it is necessary to break up to the western guard post, which lie down to the girsky transit point. Like before - you need a few soldiers. Give credit to any of them that have an A++ rating, so it's sensible to save them.

Chapter 8

Vibrating the next day, hang out at that mist, as if between the region of the blue color (you need to know the designation of infantry). How many times will the guard post appear as a fort of "Smaseya". As soon as you arrive at the appointed place, you need to sound necessary to get to the key goals and drive them in. I, before the speech, consider, for the first time you will have five fortune-telling goals, so try to be very protective.

9 - An important lure - 09

The keys of the village were hand-stitched at the other part of the village under the name "Masa". You also happen to hang out at the exit from the designated area, if you don’t have to go a troch forward and get along with the guard soldiers. You can drive them in, as you can for help rocket launcher, grenade or grenade launcher. There will be six fortune tellers, moreover, all six soldiers strictly bloat with their humpbacks from their right side.

10 - Reduction of important pihot - 10

Your zupinka is coming - a pivdenno-shidny guard post of the Bampav plantation. Your new goals will be there. Visadjuvati is best here at the western-western side of the key area. As soon as you hang out, immediately collapse to the camp. There you will need to drive in some infantry at important armor. And remember those who, apart from them, will still be there, and formidable - ordinary enemies.

11 - Reducing important pihot - 11

You will be able to hang out sometime right at the blue area, which will be on the map. You will have to look out for and protect six important puffs. Also, four of the key goals are collapsing in a group, and the other two are collapsing alone, so the stench will become the main targets for your rocket launcher.

12 - Reducing important pikhot - 12

Your next goals will be stashed in the pivdenno-zahidny guard post, stashed in the industrial zone "Ngumba". Hang out the most at the pivnіchno-shіdnіy part of the designated area. As soon as you hang out, as if it’s amazing, start collapsing to the point of recognition, then start the tricks of the fortune-telling soldiers. Usogo you happen to find six important infantry.

13 - Reducing important pihot - 13

Having taken the devil's order for the destruction of the witch's fury, break until the appointed month. Henceforth, the keys of the whole time will be roztashovanny at the pivnіchno-shіdny guard post of the airport of Nova Braga. Visadzhuvatisya is better than yakomoga closer to the area of ​​blue color. How to get them out of the way for an additional rocket launcher, or a grenade launcher. There will be heavy infantry fires, and at the same time, not guarding ordinary enemies, yaki enter like snipers, and machine gunners.

14 - Reducing important pihot - 14

You can know the advancing enemies in the abandoned village under the name "Ditadi". There you will reach the pivnіchno-skhіdny vart post. Choose the best landing place here at the pivdenno-shidniy side in the key area. As soon as you hang, crash into the center of the blue color area. There you will be able to know all the key goals, if you happen to be poor. There won’t be any ordinary soldiers here, so you won’t get any zayvy.

15 - Reducing important pihot - 15

Place dії: guard post (at the pіvdenny dії) fortezі under the name "Smaseї". For sure, you need to have important infantrymen. There will be key targets in this settlement, which will help four ordinary soldiers, so be careful.

16 - Reducing important pihot - 16

Otzhe, nareshti you happen to find the rest of the dead with important infantry. You can see the rest of the lagoon at the Viysk camp "Kiziba", at the guard post, roztashovany in the western part. Hang out more here at the pivnіchno-shіdnіy side, bіla zone of blue color. As soon as you lean on the ground, collapse right up to the guard post. Crime of key goals, there will be close to three ordinary soldiers, so be careful.

Passage of the leader of the puppets

Meta date: At the skin zavdannya you happen to be undermined by wandering soldiers, as if they were the puppets of the "Skull". Let the stench go out of control, the stink has lost its mind forever and є unsafe enemies.

1 - Puppet Downfall - 01

You can visadzhuvati in point with a high indicator of equal threat, so that the base of delivery of "Yaho Obu" will be literally redeployed by only one soldier-puppet, you can’t imagine any kind of threat. You happen to be driven into your mission with these puppets. You can know them in the places that are spread throughout the area of ​​the landing zone.

2 - Puppet Downfall - 02

Do not fight, you can safely hang out at the airport Nova Braga. Here you happen to drive in the highest soldier-puppets. The stench will roam in the middle of the main terminal. Keep in mind that new containers will appear along the perimeter of the airport, so try not to miss and evacuate.

3 - Puppet Downfall - 03

Rush into the back part of the city under the name "Yes Shago Calla". At the entrance, a village will be planted, and in the village there will be many puppet soldiers - they will be destroyed.

4 - Puppet Downfall - 04

At this city, it is most likely to hang out in the pivnіchno-shіdnіy side of the guard post of the industrial zone “Ngubma”, as it is at the entrance. Just as you are hanging out, move into the blue color area. Make your way through the gorge from the right side (if you go to the left side, you will also fail). It is necessary for you to know the guard's post, for you yourself will have great puppets there, which you need to beat. Moreover, the stench will not be in one compartment. The stench will be scattered around the burning. As a partner, it’s better to take “D-Dog”, to that only it is easier to identify with him the development of key goals.

5 - Puppet Downfall - 05

So, hang out on the territory of the Lamar Haate Palace. After the landing, make your way through the middle of what was left behind in the fort itself. The puppets will be in the middle, like all the way to the top - all the way. The stench will be spread at the different rooms, so that they will have a chance to joke around.

6 - Puppet Downfall - 06

Just as soon as I go down, I’ll immediately start cleaning up the plant under the name “Serak”. There will be puppets at what plant. The stench will be roztashovanі like seredinі, so bіla plant. You can find the entrance to the inside of the plant on the first side of the facade.

7 - Puppet Downfall - 07

How many times does the landing take place at the place “Ta Gvandaї Khar”. As a rule, the territory must be cleared of puppets. As before, they didn’t destroy the radar, which is a waste here, at the same time it’s working. If you don’t care about anything else, then your turntable can’t sit on the territory of the place. As soon as the radar is not ruined, then you can lie on the right side of the place. Your goals will always be here, and all the stench will be spread in the very center of the town.

8 - Puppet Downfall - 08

Hang out next to the pivnіchnіy part of the valley "Lufva". After the landing, they collapsed to the mansion under the name "Tocker's Code". There, you are being checked for a lot of puppets, which need to be driven in.

9 - Puppet Downfall - 09

The place of the landing was the skhіdny bіk in the village under the name "Vіalo". As soon as you lean in the necessary place, get down from the turntables and move carefully to the village. Starting from this task, the skin puppet is more likely to pull on its own armored suit, to which the level of folding will move. Easier to use such enemies for help rocket launchers or grenades, as you can throw under your feet. In this mission, you need to find these key goals, so go ahead and sleep.

10 - Puppet Drop - 10

Your new landing point is a similar part of the ruins of Aabe Shifap. At the gathering, there will be a guard post. As soon as you hang out, collapse to the same guard post and find the highest puppets there. All stinks will be scattered on the street, so it doesn't matter to you to remember them.

11 - Puppet descent - 11

At this mission you should visit the fort under the name "Ta Smasey Laman". It is necessary to hang out in specks with a high level of threat - tse samiy short version. If you lean on the ground, enter the cave in the middle of the rock (as in one of the plot missions) and make your way to the hall with water. Itself here you happen to be stuck with the key goals, which you will always be. If the stars vibrate, you can blow the helicopter. I, before the speech, do not fight with a rocket launcher, the fact that the corridors here are narrow, obviously hostile, will not be less than your enemies, but you yourself. There is more pіdіyde grenade launcher and grenade.

12 - Puppet descent - 12

Hang out to lie on the territory of the village under the name "Shahra Ye". It seems like it happened that you don’t have any active points there, so choose a place, like a rose in the western side of the village itself. In any case, you happen to be locked up with twelve puppets, leather armored suits for some of them. І vrahuyte, that as earlier for the help of the grenade, you won’t see them at once. Having consumed one grenade, you see less with a shalom. It’s better for a friend to throw a grenade under his feet. Krіm tsgogo, even much more help in tsomu battle like a twinkle, for example, an assault. Shoot a trace at the visible part of the body, moreover, more than once!

13 - Puppet descent - 13

Mіsstupnoї landing may be a pіvdenno-skhіdna part of vіd vіdnіchno-skhіdny post of mines "Kungeng". You will happen for the chergovy time to be bred with eight puppets, as if to roam the whole territory. The whole group of enemies in the jungle is at the very center of the zone, as seen on your map.

14 - Puppet Downfall - 14

Hang out, come at the zone of red color on the plantation "Bampewe". The puppets will wander on the territory of this settlement, so it doesn't matter to know them.

15 - Puppet Downfall - 15

Hang out on the right side of the village under the name "Masa". On the territory of this village you will have to find the greatest number of puppets. The skin puppet will be equipped to the armored suit. And exercise your respect for those who throughout the village will be stashed vibuhonot-safe barrels, so you can easily escape your goals. Ale and do not forget about those deaky puppets who will be more active in the middle of the day.

The passage of the day of zі nischennya tank podrozdіlіv

Meta date: At the skin department, you just need to keep the tank up and down the enemy.

1 - Dumping of the tank subdivision - 01

2 - Dumping of the tank poddrozdil - 02

3 - Dumping of the tank poddrozdil - 03

4 - Dumping of the tank poddrozdil - 04

5 - Dumping of the tank poddrozdil - 05

6 - Dumping of the tank subdivision - 06

7 - Dumping of the tank poddrozdil - 07

8 - Dumping of the tank poddrozdil - 08

9 - Dumping of the tank poddrozdil - 09

10 - The bottom of the tank poddrozdil - 10

11 - Dumping of the tank poddrozdil - 11

12 - Dumping of the tank poddrozdil - 12

13 - The bottom of the tank poddrozdil - 13

14 - The bottom of the tank poddrozdil - 14

The passage of the zavdan zі nischennya armored vehicles

Meta date: At the skin officer, you need to contact the armored vehicles of the enemy.

1 - Reduction in the delivery of armored vehicles - 01

Having taken the first task, you will have to make your way to the Yaho Obu supply base. It is best to hang out in the middle part, so that there you will immediately lean against a soldier, who is guarding an armored car. And in a flash, in the vicinity there will be close to a couple of soldiers. All stinks protect only one armored vehicle. You need to either drive in all and improve the technique, or else evacuate everything - choose for you.

And remember that even if the alarm was not lifted, then you will have the ability to step up to the technique back and forth, speed up the Fulton function. As soon as you are picked up by the soldiers, then the head of the guard should be taken in by the vikon.

2 - Reduction in the delivery of armored vehicles - 02

The landing zone will be stashed in the middle of the blue color area, and it will be stashed with a fortune-telling technique. How many times have we seen vehicles, four soldiers are in the vicinity, and close to six soldiers are guarding an armored car. It’s better to get around all and get around the enemies, if you know the distance, after which you can quietly neutralize them. І vrahuyte, as you do not dare to drive in soldiers, then it is better to neutralize them with tranquilizers, because the shock is more worthy for stunning. Zagalom, in such a way you can deal with the battles. As soon as you pick up the soldiers, as if you are patrolling the army, go over to the armored car and evacuate it, after which you will be vikonan.

3 - Reduction in the delivery of armored vehicles - 03

Your landing point will be opened right in the key zone, so you can rely on the support of the guard, who guards the armored vehicles. You will have to fight with the fortune-teller's equipment (there will be two armored vehicles in total) and drive in all the soldiers (all in all six), otherwise you will evacuate everything. Two groups of soldiers, in a future there will be two soldiers, all the stinks are stuffed from both sides, so that you can take care of them. You can deal with them as usual, but it is recommended to use a pistol from a silencer. For the first time, take care of these soldiers, if you know them better. As soon as you sort out the fences around the perimeter, take care of the other two. If so, turn back and make your way to the guard's armored vehicles to evacuate. Zreshtoy, you will be deprived of rozіbratisya with two fighters-the same.

4 - Reduction in the delivery of armored vehicles - 04

You will have to lie down again, or else you will find the fortune-telling soldiers at once from armored vehicles, otherwise you will evacuate. Rushing to the appointed mark, try not to miss the patrol, which consists of a few soldiers. Having broken through the enemies, make your way to the enemy equipment. Behind her, three soldiers are standing. As soon as you deal with them, you can calmly evacuate the armored vehicle, and at any stage you will be vikonan.

5 - Reduction in the delivery of armored vehicles - 05

Raztashuvannya vorozhoy colony: the front part of the guard post at the pivdnі, a kind of rozashovanie of the village "Ditadi". You have to fight with one armored car, one tank, two snipers and two soldiers. The equipment will be sorted nearby one by one. Snipers' fire points are scattered on two sides. Okrim tsgogo, there will be more soldiers and one mortar. For the first time, it’s better to be deployed with snipers and mortar fireworks, and then switch to ordinary soldiers and, for example, evacuate equipment.

6 - Reduction in the delivery of armored vehicles - 06

A new place will appear at the station under the name "Munko Ya Nioka". Choose the place of the landing best of all low rate threaten, ale and shob tse place boulo in the borders of the zone of blue color. If you're in the mood, as soon as you get to the point of recognition, you will understand that you need to evacuate one turntable and two armored personnel carriers. Protect all the equipment of two fortune-telling soldiers, so you can either neutralize them or evacuate them. At the same time, it is recommended to evacuate the helicopter and only then take up armored vehicles. If the situation worsens, then call the armored vehicles.

7 - Reduction in the delivery of armored vehicles - 07

Right in front, choose the drop zone. It is better to choose those places, so that you will be closer to the village, to the city, or to the outpost. You will happen to find nine soothsayers, among them there will be one turntable and two armored vehicles. Among the fortune-telling soldiers there will be a sprinkling of snipers, and reshta infantry. If you reach the enemy’s base, then it’s better to take a gun, to tidy up the enemy’s helicopter. If the turntable is shot, then don’t wait for an hour and immediately switch to the enemy’s armored vehicles. Crimea, you can try to shoot a couple of fortune-telling soldiers at the same time. If you land, just finish off the enemies that you have lost.

8 - Reduction in the delivery of armored vehicles - 08

At the front part of the town "Ta Gvanda Har" you should neutralize, or evacuate one armored vehicle and these guards, three of them will be snipers and raztashovani vzagali on the protolezhny battle. As soon as you hang out, collapse on the right-handed road, and go to the next bik, de and know the snipers. After that, as you drive in snipers, take care of the soldiers and evacuate the enemy’s equipment.

9 - Reduction in the delivery of armored vehicles - 09

It’s easier to finish the job, because it’s more necessary to have two armored vehicles, two snipers and four great soldiers.

10 - Reduction in the delivery of armored vehicles - 10

Now you lie on the territory of the airport under the name "Nova Braga". Visadzhuvatisya is necessary on the pvdenno-skhіdnіy side. It will be necessary to take down one turntable, two large tanks, neutralize six great fighters and two snipers.

11 - Reduction in the delivery of armored vehicles - 11

The next place for the landing will be the ruins of "Aabe Shifap". Get ready to be thrown out of the very hell, for your enemies will remember you once. As soon as you hang out, you’ll immediately bring down the stars. You happen to be in danger or evacuate one turntable, two guards of armored vehicles, neutralize three snipers and five sniper soldiers. As soon as it’s over, you can calmly call the helicopter and run out of space.

12 - Reduction in the delivery of armored vehicles - 12

Visadzhuvatisya once again here at the pivdenno-skhidnіy part, not far from the birthplace of "Mfіnda". After the landing, begin to collapse into the blue color area. Get ready for a strong opir to strike you. In order to make it easier for yourself, it is recommended to call out to the fire podtrimka. As long as the helicopter fires on the gates, you will have a miraculous ability to commemorate the gates and call for shelling. Krіm tsyogo, vrahuyte those who will be flying here and a fortune-telling helicopter. The turntable should be led to us in front, so that it will be very upsetting. Damn it, you will need two tanks and six top soldiers, including a couple of snipers, a couple of machine gunners and a couple of grenade launchers.

13 - Reduction in the delivery of armored vehicles - 13

Vysazhuvatisya slid at the pіvdenno-shіdnіy part of the vіd vartovy post zanedbany village "Dіtadi". There will be two guards of armored vehicles, one assault revolver and six great soldiers. Through the binoculars, try to spot the enemy tanks. Like only you remember them, for the sake of additional shelling, snicker. If so, you should take a turntable on yourself and get along with it. You can hide behind any kind of stone. Just as a reminder, call out your own helicopter helicopter, after which the enemy’s turntable will be beaten. Moreover, if your helicopter will be badly pumped, then even your helicopter itself will be beaten, beat it. If you have any kind of mood, then you will be left with no more roses to fight with fortune-tellers.

14 - Reduction in the delivery of armored vehicles - 14

The rest of the day will pass on the territory of the Lamar Haate palace. Hanging out a trace of a troch for a day at a key point. Tse to fight so that you are not remembered by the enemies. Get ready ahead of time before you happen to get stuck with the enemy’s tighter helicopter, because in the shortest time you happen to spend about ten times with a rocket launcher. Krіm tsyogo, there will be more armored vehicles, there will be more than one for the turntables. For the same reason, the final beat of the day will be richly folded behind the front. Try more often to defend yourself with shelling and dropping ammunition, and just be on the safe side.

Bomb clearance

Meta date: At the dermatologist, you need to have the money installed, and also forget the mini. "Diamond Dogs" is rightfully engaged in the pursuit of one humanitarian organization.

1 - Reception - 01

Try to take a dog on the day of the meeting, so that you can know a miniature, which will be indicated on your card. The stink mother looked like a red curved line. You can drive them from afar, or carefully sneak up and hit the deactivation button.

2 - Reception - 02

Visit the pub near the pub of Kabul, at the exit from the Lamar Khaate palace. After landing, crash into the area shown on your map. Hurry up like a dog, so that it would be easier to break mine. Two minis will be cut from the right side just behind the stones - the middle of the designated area on your map.

3 - Reception - 03

Having taken a new task, sit down on the turntables for the first three months, as indicated on your map. Not far away, the naphtha family will be planted under the name "Mfinda". Rush to the marker. If you arrive, lie down to neutralize all the winds. All minis will be scattered around all locations, so here the dog will help you. The best mini will be buried between barrels and ruins. Moreover, to navit yakshcho vykonuvatimete tse zavdannya in the afternoon, it is recommended that all one thing be done with the fittings of a night tower, which will allow you to carry out all the minis. Before the speech, do not forget about those who can be stoked one by one, or by hot speech.

4 - Reception - 04

Break at the next place, as you will need to reconcile. A new place to show up dearly through the guard post, which is at the entrance of the fort "Smasya". There you will meet four soldiers - deal with them. If you burn the right-hander, and there you already know the mine field, where we lie in the winter.

5 - Reception - 05

At the pivdenniy part of the vіd pivnіchno-shіdny vartovy post to the station "Munko Ya Nioka". Change the slid between the skeletons, where the minis will be ripped. Usyogo will be nine years old. The next mine will be closest to the guard post, right beside the wooden barriers. To make it easier to bring out the mini, vikoristovuyte priladny bachennya.

6 - Reception - 06

Your next step is the next-to-shidny guard post to the airport "Nova Braga". Hang out next to the pivnіchno-shіdnіy part in the region of blue color, as it is marked on your map. Usogo you lie down to neutralize nine years. If you don’t know all the minis, then the dog will help you a lot in your right, to remember them all.

7 - Reception - 07

How many times do you need to clear the road, as if going through the pivnіchno-zahіdny guard post of the village, as if to call "Shahra Ye". Ruhatisya following the asphalt road. If you go through the grass, where you lie between the skel, go down the path and go straight. Nezabar you have a meal on the mine field. There will be eleven pieces for a minimum of ten. Before that, as you proceed to the neutralization of mines, clean up the outpost for the cob, roztashovaniya troch far away, so that the deactivation of the whips will create a lot of noise and they themselves will respect the respect of your enemies.

8 - Reception - 08

How many times can you go to the guard post of the plantation "Bampewe". Hang out at the front-west side of the key area. After landing, make your way to the indicated territory and crash near the center. There will be ripped minis. There will be eleven mins. Roztashovani stench will be across the entire scale: from the bottom to the top. A couple of minutes will be filled with barrels, as if they were palms, so try not to get close to them.

9 - Reception - 09

10 - Reception - 10

The passage of the day for the sake of the children who have flown in

Meta date: At the skin care center, you happen to shukati and evacuate children, as if flowed from the head base.

1 - Search for children who got in - 01

If you don't have an appointment, you need to complete the episode from another section. Rush to the base, as shown on your map. Go down closer from the side of the rock. For a close future, parkan stands - to cross through it, shriveled with containers or boxes. I to the speech, at whom the task is miraculously to help Silence, as you can remember all the cities on the territory of the base. If you lean on your other side, you happen to go around the wake of the year's arrow - remember it.

There are soldiers standing in the middle of the entrance. Don't hurry to tidy up that collapse in the middle. Check until you see two more enemies in the middle. If you want to take an hour, then collapse after a turntable flies over your head. As soon as the turntables you need to rush to the soldier, who knows beyond the borders of life, and tighten it in the middle like a stone. If you happen to take a lad and carefully choose from that place, so that the pilot of the turntable does not notice you.

We have a jeep behind the booth. Get to the new one more quickly and call on the new one from the cієї vіyskovoї base. As soon as you lean on the kerm, get out of the hot spot. And if a turntable marries you, all the same task will be an unbarred vikonan. So the boy will automatically disappear and everything will be wonderful.

2 - Ask for children who got in - 02

Now you have to go to the mansion under the name "Tolker's Code". It is necessary for the middle house to know one more child. If you spend on soldiers, check out the moment, if you stink to remind the place of rotting a child, and only after that, drive them in. As soon as you know the place, detrim the boy, break it and do it. І vrahuyte those who like soldiers pat you with a lad on their shoulders, then I will 100% start shooting at you, that 100% will kill the lad. It is recommended to clean up the territory for the cob itself and only after that to take care of the evacuation of the boy.

3 - Search for children who got in - 03

You happen to be opinated in the very same place, de vie fought against Movchunka. On one of the skyscrapers, where a handhold should stand, there will be a devil's child. It is necessary to climb up the hill and in the very bush you will know the rose. Having climbed uphill, evacuate the boy. For evacuation, you will need "Fulton" for children, and for the new one, you will need to raise the rіvіnі pіdtrimki until 24 rіvnya.

4 - Ask for children who got in - 04

Rush until the appointed time. Pregnantly drive in a skin enemy, which you will respect. Bіlya odnієї z budіvel cost a car with a radar. Whenever you run down this wheelbarrow, your enemies will lose the opportunity to call for reinforcements. If you have a vipadku, make your way to the middle of the week, where you stand the radar and collapse downhill. It is necessary to rise to the third on top. There you will find a place, in which a lie will be broken. Rush along the narrow ruins to quiet feast, until you find a child. As soon as you take Yogo, blame Yogo in the same way, as you got here. Okrim this, as it is necessary, ask Movchunya to respectfully look at the location, so that she will remember all the fortune-tellers. Before speech, roztashuvannya lad out so you can commemorate.

5 - Ask for children who got in - 05

Move to the oven. Zavdyaks Movchunni you can know the fortune-telling soldiers and respectfully protect your location. You need a child to show up right-handed, the troch is more than an entrance. Damn it, there are a couple of zombies there. You can get away from there, you can wind up the room with my water. As soon as you figure out how to use the enemies, take care of the evacuation of the lad.

In the games of the Metal Gear series, there have always been a lot of secrets and unimaginable tactics. About some of them, she told reporters, in other situations she had to guess on her own. 3 o'clock exit Phantom Pain already enough time has passed, and we, like and richly someone from you, have taken a vzdovzh and across from the light of day.

The very hour to pass її one more time, victorious tactful ability to the fullest! For clarity, the material will be broken into pieces. I’m going to check on you twelve joys of the chained passage and combat. Mayzhe without spoilers!

Fist of the fierce

Let's start with the simplest. Navit disrespectful graves respected that Big Bos had a bionic hand. The cream of the miraculous knockout power of that evocative splendid look, it looks like you can see the clatter, turning the respect of the enemies. The radius of the strangeness is small, so the risk of alarming all opponents in the surroundings is small. It’s more convenient if you need to take a soldier to sit, let’s say, on the porch.

Pump the box

Metal Gear Solid and the box is understood inseparably. At Phantom Pain on qiu truly immemorial rіch you can stick an image that evokes enemies. A marvelous-looking box, which will rise in price as a basis, insanely, screwing itself into the respect of the enemy.

Ale, as if it would be depicted on it, let’s say, a baking beauty, or a senior officer behind the ranks (do not think that we are equal), a fortune-teller soldier is more often, or squirms and let go of a slug, otherwise honor and destroy far away. And if you still managed to turn away the respect of the enemy with a suspicious behavior, don’t forget that you can glisten out of the box, leaving your opponents with fools. A smut with tsoma - do not waste anyone's feet.

And the soldiers react in a dastardly way to the box!

Dovge short zamikannya

Whether the enemy’s base is literally napkhana possessed, which won’t let you live in peace: from the light, that the guards hang you near the darkness, and the communication systems to the antitype radar, that the evacuation on the helicopter. For the sake of success, be it the operation of all these speeches, it is necessary to ask. It’s better to work more quickly for the help of remotely ceramic vibrating, so you can put all the objects in one hour, without making noise before one o’clock.

With a radar probe, you won’t find any problems - it’s important not to mention the great antenna. From the system, the connection is more collapsible. In order to cut communications, it is necessary to destroy all three antennas, roztashovani at different parts of the camp. And the second option is to replace the antennas and replace steel with radio equipment. Tse mozhe buti trohi folded (stіl to be known in the admistration and expulsion of opponents), but in some vipadkas richly sruchnіshe, nіzh bigati z kіntsya basi in іnshiy.

Applied to be preferred

As you have tried to evacuate the guard soldier to your base - do not delay. It is not necessary to stuff the body with tranquilizers and leave it on the ground until the singing hour. You can wake up and take a look at you and your partner (or stuff yourself with lead). Ale scho robiti, as soldiers are not needed at the base, you don’t want to build up a reputation by driving in, but you can’t lie down like that?

Є a simple method: push up to a sleeping opponent and shtovhaєte yoga. The one, zrozumіlo, to prokinetsya, and you take yogo into the trap and virubuyte. So the vins prolyagaet at the switched on richly dove, lower after the tranquilizer, and you will not be disturbed. Another good way is to set a bully on the enemy and punish him by lying on the ground. Bіdolakh to be left lying doti, docks htos іz associates yogo do not vryatuє, but at this hour you will be already far away.

toys

Under the hour of fire in the arsenal of the Big Boss, there is no obvious recognition. For example, a water pistol. Not to be compared, to make it funny to tick off the enemy and to watch, like a wine lykaetsya, thinking that it’s a good thing. But the gadget can know and correct the zastosuvannya, and itself - bring it to the aid of the harmony of the fortune-teller. In extreme situations, if you want to turn on the generator or the antenna, you may be forced to fire with a fire or vibrate, but it’s even noisy. With a water pistol, the possession is destroyed quieter nowhere.

Riders on the storm

Success be-like operations lie in your novichki skritnostі. It’s easier for him to get to the enemy’s camp at night. Ale and here they go over by looking at the towers with searchlights around the perimeter, soldiers with accessories of a night tower and over the top guards.

Why work in these vipadkas? Everything is simpler - check the cob of the food storm (we are talking about Afghanistan at once). Under the hour, visibility may drop to zero, and if you have mapped out a route for yourself in advance, you can easily rush right under the nose of the gates. Only designate them in advance, so that you don’t drink vipadkovo.

One more tricky tactic, as if it were necessary to steal a soldier, who would change into sharpened soldiers: check, the storm does not turn up docks and visibility does not fall, shoot a soldier with a tranquilizer in the corps, after which you rush to the new one from the bottom. Until you get there, the enemy is already joining, and the storm is raging. Raise the bіdolakha from the earth and, zigzag between the other soldiers, get away. Shvidko, quietly, without casualties.

Busy!

The test of the unfathomable invasion failed, and now the opponents are trying to get the whole tabir from the jokes of your unlucky person? Not bad. You can always go to the toilet and sit there. But what a job, how did the soldiers spend on something suspected and axis-axis to build doors at your porches?

It's easy to leave: mark on your iDroid a record of how a soldier is toiling with a hose. It doesn’t sound too pleasant, but then, in return for the respect, let it go. Kozhen, who went to the toilet, stole his head less spiky and farther away. You can find the cassette in the location of Da Shago Kalla in Afghanistan, instructed by the toilet at the opponent's camp.

a parcel for you

Virubaty of the enemy can be done in different ways: tranquilizer, humic sacks and CQC tricks. And yet another cicavi way. Under the hour of fire, you will have the opportunity to punish you by dropping a container of ammunition at a location point, which will be on the head of the enemy. Nasoloda is not the cheaper one, but then you swear it quietly and the first time.

And now a little spoiler: try these tactics in the battle with Movchuznaya!

Marvel at resentment

At Phantom Pain you can play in a different way: beat all your life with a machine gun, attach the guards of the soldiers, or else set off unique respect. In all vipadkah your first crochet on the cob be-such a mischief may be the discovery of mysticism.

Snake's binoculars are already very bright - they mean enemies. Not for the sake of chim nehtuvati. At the firefight, or at the hour of a quiet exit, stop what you need - no warnings before the soldiers, who leaned behind their backs. Before that, at the last stages of the fire, snipers were placed at the enemy’s skin camp. When you get to the location of the stink, maybe you won’t be remembered, but then we’ll just turn life into hell. So don't swear and mark all the enemies. Here you will be assisted by a partner-vovk DD.

Kept you waiting, huh?

Well, nasamkinets is a corny tactic. I’ll develop a thorough bait (a copy of Big Boss, as I casually repeat: “Kept you waiting, huh?”) And mine with sticky gas. Put them in order from the misery of the crowd of enemies. There will be no stench to shoot for the bait, but they will go over it and step on a mine. So you can do it quickly, put in a few soldiers of the enemy. Golovna - put the minis correctly and don't step on them yourself!

Walkthrough of Metal Gear Solid 5: The Phantom Payne. Episode 1: Phantom Limbs.

Episode 1: Phantom kіntsіvki.

If you go through the load from the very cob, then in the first episode all the soothsaying soldiers wear the lightest equipment, and also the stinks themselves are not so cunning as to show themselves far away. This video-guide has a foldable opponent, the shards of the game itself have already been passed. That's why the enemies do not sleep and still put different pastas.

Following the introductory video, de Ocelot tells Snake about those who need to vryatuvat Miller Kazuhira in full, the main character may vibir:

  • Make your way to the village, detrim Miller and vryatuvati yogo once;
  • Penetrate the order of a small village, so that you can find out the maximum amount of information about those places, de swearing.

Especially for the sake of interest, I chose another option and went for roses.

Just as you have stumbled upon the village with the guardian soldiers, try to know the hump, so that you can look with binoculars at the positions of the gates on this territory. Tactfully, one of the most important tasks before the cob be-like diy. It is necessary to mark all the enemies with a marker, so that the enemy does not stare at your back in the future.

Dali importantly check out the night. We smoke a cigar and check again dark. Now it is important to quietly shop one soldier and drink yoga. Well, the enemy is broken, where documents are found, requiring once neutralization of yoga. If you strangle yoga, you can throw yourself over and raise an alarm. However, I have zhorstko (prikinchiv) in my mood.

Now you know, where the prices of papers are being saved, and quietly, without noise, we are raising the mountain to be taken away. As if to inspire you violently, they have come (as it is shown in the video), nothing, check out the guards of the soldiers and pick up the right moment for the attack. At times the soldiers were wearing helmets. Therefore, it is not effective to win a tranquilizer pistol. Have a better idea, an automatic machine from a muffler.

The documents were taken away, now it is also quietly chosen from the squalid village. Sidaimo on a horse and stribaemo on a fortune-telling base, de trim Kazuhira.

Here, for a noiseless operation, it is also for the help of binoculars that we count all the guards and quietly pick up the middle of the base. Bazhano want one vart and supplement about the place of roztashuvannya scolding. If the way to stand up to the mark is a fortune teller, then it is best to neutralize one by one.

Since, as you know Miller Kazuhira, then immediately try not to be alarmed to get from the left side of the base to the helicopter.

Helicopter can not land, because visibility is bad. Mi bachimo "zombi-soldiers", yakі start sharp attacks. Here with them to enter into battle. To that we mounted Kazukhir on a horse and galloped to the attacking point of helicopter landing. When tsimu on zombakіv respect not zvertaєmo. We rode with Miller's bed at the helicopter. Now enjoy the cutscene.

This way you can go through the first episode of Metal Gear Solid 5: The Phantom Payne.

Good luck everyone!

Passage Episode 2: Diamond Dogs

Episode 2:[ riddle]Diamond Dogs.

Well, well, Miller Kazuhira was vryatulyed and successfully delivered to the base. Now, in this episode, we need to go through a small course of training in the sight of Ocelot.

After the introductory video, let's go to Ocelot and work for those who seem to be guilty of us. We'll hand over the Fulton evacuation system to you. Now we need to go to some kind of base battle, grab some yoga and zavdyaki Fulton to rewind at the base’s staff. Dali Revolver Ocelot rozpovatime, how to properly shopit the method and supplement it її. And also, how to craft a screen, as it helps to masquerade in the presence of enemies.

Episode 3 Walkthrough: A Hero's way

Episode 3: The Hero's Way.

In the third episode, we took away the contract for driving in and sent us back to Afghanistan, in order to get an officer, who was on the base of the radian HF. Once in my head I see a few options for vikonnannya tsієї mіsії:

  • You can quietly supplement the fortune-telling vart about the place of rotting, and then move on to yoga of quiet neutralization;
  • Put the C4 on the military car, which is from the very beginning of the car, on the road right up to the officer. And then we need a moment to pidirvati yoga in the radius of the strike;
  • Power quietly sniper's nest and for a few seconds kill an officer.

It was scribbled to choose the third option, wanting another one, the same cicavia.

Otzhe, podnimaєmosya for the height and take a handy position, far away binoculars and see all the forces, as if protecting the territory. And also respectfully follow the car, like a pіd'їzhdzhaє once before the month of ours. The officer comes out, and I immediately hit him in the head. After yogo vbivstviya, gortaєmosya and quietly vіddalyaєmos near the bezpechnoї zone! Now rank -S is required for a shvidka that noiselessly vikonannya zavdannya.

Episode 4 walkthrough: S2W

Episode 4: Information war.

Now the task will be folded. It is necessary to reveal the soothsayers of the communication link, and the communication and ruinuvati їх.

You can go through the mission with different methods:

  • Nepomіtno probratisya s skin satellite dish and lay the charge C4;
  • Attack all the guard soldiers and radio stations with a sniper rifle (with a silencer);
  • Dochekatisya pischanoї storm, schob pіd її prikrittam unfamiliar (pіd noise) znishchit all the plates zv'yazku.

It was decided to choose the first option, the shards of the wines found the best and best seen.

We need to know a quiet place, so that we can remember all the satellite dishes for help with binoculars. Piznishe unremarkable podbiraemos to the skin marked plate and install C4.

Along the perimeter, ring out, patrolling a lot of radian soldiers. To that it is possible to neutralize a sprat of them. As soon as they laid down all three vibes, then once you sweat it will come to a safe wake. Activate all three charges and wait for the fireworks. Then we go to a safe place to complete the task.

Walkthrough MGSTPP Episode 5: Over the Fence

Episode 5: Behind the fence.

Golovne zavdannya tsієї mіsії - vryatuvati radianskogo vchenoy, who is engaged in the manufacture of protruding prostheses. Tse important moment after the evacuation, the main character has the ability to improve his mechanical left hand.

Mission can, as a rule, pass different ways. Recently bachiv video how tsey rіven passed for 3 hvilin. There, just a lad at the jeep, throwing Dimov's checker and driving in a car, what to smoke, to the fortune-telling base. With this, the enemies could not manifest Yogo.

We won’t be so timid, but we’ll use the Panther tactics, which is also seen in Splinter Cell: Black List. This method, as it appears here, is effective, for which one can be taken away for the victory of the mission rank - S.

Otzhe, back to back looking through the binoculars all the fortune-tellers' positions and signify the radyansky soldiers with a marker. We make our way to the base and beat the automatic machine from a silencer or a pistol from a tranquilizer. We clean up the entrance to the complex in a quiet way. We go to the base and bury one of the fortune-tellers, so that we can feed and find out about the place of roztashuvannya meti.

Now we make our way at the wake, detrimate at the full of the vchenogo, we go into the cell before the new one, and we are sorry. There is a great hole on the wall, we put a scolding on the ground and evacuate yoga for help to the fulton. Turn on IDroid, ask the helicopter to land in the order of wake-up, where you know the fight (For the call of the helicopter in the Qiu region, you need to have a call, which is known in order from the wagons, where the soldiers live).

We check for a helicopter and successfully exit. Mіsіya vikonan ta otrimuemo rank – S.

Walkthrough MGSTPP Episode 6: Where do the bees sleep?

Episode 6: Where is the sting?

In Afghanistan, we can get a mobile missile launcher "Sting", as if it were in the ruins of a zanedbany place. However, on the way to the very location, the installation of a fortune-telling base of radyansky soldiers on the way, where they finish fighting. As an additional task, you can lie and know about the exact place of deployment.

Vryatuvati swearing, which you can change in the hands of the Radian soldiers, can be done in different ways. Tsya fortune-telling base spread out along the entire length of the bridge. Therefore, here it is ideally possible to add a variant of quiet penetration into the body. If you start shooting a sniper’s ukritt, then the soldiers quickly shovel swearing and take you to a safe place. To that, task No. 1 is quick and yakomoga is closer to getting to fight and sing yogo.

To that, in a quiet way, we walk a bridge across the earth from below, and we prove ourselves in the body, to lie down. Check if you want to put them in a car and we can throw the whole region either with naked or with snod grenades. Now, after the activation of the grenade, it’s easy to get into the car and take it out with a full get out of the base. Axis and the moment has come, if you can finish the fight. If we go to the location, where to know the zanedbane place.

In the city, we are again reminded of all the fortune-tellers for additional binoculars, and that unrepentantly urged to sneak onto the territory of the zanedbany place. Quietly, we feed the soldiers and we drive them all onto our way. We pick up the “Sting” and it seems to be from the ruins of the place. Watching the cutscene.

After the zustrіchі with the Skull attack us again, you yourself are the super-soldiers of the zombie. In my opinion, the best way, you can fool around with them for a long time, and you won’t bring such special bonuses. That’s why it’s so, we’re crying out a turntable that’s evacuated from “Sting”.

Walkthrough MGSTPP Episode7: Red Brass. Episode 7: Crooked Mid.

Creativity is enough for the mission. Here is a head meta - put all the fortune-telling military leaders, so they will get together in one place.

For the help of binoculars, recognize all the priority goals that you need to take. Therefore, we point to a high point and signify goals. It is important to know that one of the colonels has already been changed to life. It takes less than two dochekatisya. Significantly offensive goals, onslaught ESC and revantaging from the remaining saved point. Now all the numbers are known and you can not spend an hour on their sign again.

I chose the option not of liquidation, but of evacuation. Three more folded, but for the help of three of them, you can take away valuables from us, as if to give us more supplements. bonuses.

Mustache three tsili zberutsya at the wake of the satellite dish. To that, we pick up a quiet place and drive it under the stealth of the us vartovs, which we are proud of. We gave one by one victorious our tsili, attached with a tranquilizer and evacuated. If everyone was delivered to the base in a quiet way and we are taken from the guarded territory.

Walkthrough MGSTPP Episode 8 : Occupation forces. Episode 8: Occupation forces.

Smut zavdannya tsgogo rivnya - destroy the tank column. As a matter of principle, you can and її do not underestimate, but evacuate, as if in the past, the heads of three military servicemen.

After that, we mark all the soldiers behind the help of binoculars. It’s best to step on the base of fortune-telling from the western side, to the fact that there we’ll be more likely to wake up with the help we need. Tom is quietly picked up from the wing krill to the first wing krill, we choke on yogo and drink it. Find out the place where the documents are found and right there. Because of what, we know by now that a tank column is approaching us. Slowly going down to the road, laying in different places C4 and check at the moment. Tanks are passing by, but we are driving them.

You can, zvichayno, shoot up the tanks, shoot them, and evacuate them according to your will.

Episode walkthrough9: Backup, back down. Episode 9: Help and Help In the 9th episode, it is even more important to pick up only an important arsenal of weapons (rocket launcher + grenade launcher) and take a horse as a partner.

Here it is necessary to see the point to the point of cutting and ruining the technique. Zagalom, head of the smut, yaknay more shkodi.

On my second tank, I have a joke of viishov, if I slaughtered on the C4 road, and the tank itself, in order of vibrating, turned sharply and went empty near the tank. Tanks before the speech can not only be ruined, but for the help of the Fulton you can evacuate. Brantziv better not ryatuvati, through them you spend a lot of time.

In addition, as all the soothsaying equipment has been destroyed, two more tanks and a helicopter are being propagated additionally.

PassageMGSTPP Episode 10: Angel with broken wings Episode 10: Angel with Evil Wings

We need to simply swear respectfully at our bosses. Therefore, the order can be vikonated in a different way.

I am proponing you to catch the moment and attack the supremacy convoy. You can kill all of them and pick up the scolding, but still, you can still steal a little bit.

Then, check it out, while the car with the fighter goes to the court checkpoint, let’s get rid of the smoke checkers and throw it all over the checkpoint. Swidko pіdbіgaєmo to the car with the method and viganyaєmo yogo. Now we can call a helicopter and fly with a team to the base.

Passage MGSTPP Episode 11: Cloaked in silence Episode 11: Otochenny silence.

To finish the cicave of the zavdannya - to sip mati movchaznoy. The first time, if I її vpіym, then without driving. Now tsіkavo, what will be, how to see her.

For the upliftment of Movchunya, the most effective vicorist is to use a sniper rifle, shards of the same Swedish way vikonati zavdannya. Deyakі, zvichayno, contrive to shopit її in close combat. However, this method makes it possible to take the rank S.

Everything is easy to finish. Showing the position of the binoculars and let's shoot at the sight. Such sprats of shoots fall out. After what it is necessary to reach her and take a decision!

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